The designer creates a collection of pre-built rooms. Each room includes doorways. The generator creates the level in several steps:
This effect is used spawn all objects from the center of a level.
Let the Gummies Die was made over the course of 10 days for a game jam. It's a third-person Tower Defense game in which the player must carry and place their defensive weapons, along with keeping them stocked by purchasing and managing physical ammo creates.
A fully accurate rebuild of a church sanctuary using a floor plan, photos, and a tape measure. Along with numerous mockups for a coming remodel.